A Creative Technologist with over 10+ years of experience working with Technology, Art and People.
My Career spans Software Engineering, Games, Technical Art and Education. I am currently seeking roles in Management (Product and Technical) at an Associate/Junior level.
CAREER GRAPH:
● Experience working with three startups, two midsize and one corporate (public sector) company.
● Cumulative experience with Software and Technology: 10+ years
● Leadership & Management: 2+ years
● Game Development: 8+ years (Educational domain: 3+ years)
● Frontend, User Interface / Usability (UI/UX): 5+ years
● AR/VR/XR: Unity / Vuforia (2.5+ years)
● Technical Art (Shaders, Vis Dev, Design, Tools, 3D modelling): 4+ years
FUNCTIONAL / TECHNICAL SKILLS:
● Programming language: C# / .NET Framework (Primary), C++ (Secondary)
● Scripting language: Javascript (ECMAScript), Shaders (Unity HDRP/SRP), Python, PyMel, HTML5, CSS, D3.js
● Game Engines: Unity3d Engine (8+ Years - Primary), Unreal 4
● IDE/SDK: Visual Studio, Adobe Animate CC (HTML5 + Canvas)
SPECIALIZED SKILLS (TECHNICAL ART/COMPUTER GRAPHICS):
● 3D: 3Ds Max (Hard surface Modelling), Cinema4D
● 2D: Photoshop (15+ yrs): Adobe Creative Suite (CC), Corel Painter, Sketchbook.
● VFX: Houdini, Maya nDynamics, 3ds Max Reactor/FumeFX
● Renderer: Keyshot, Arnold, Octane, mentalRay
● Concept Art & Photography: 14+ years (Photoshop, Lightroom)
Interests and Passions:
Game developement, Real time graphics, CG Lighting & Rendering, Shader R&D, Concept Art, Industrial Design, Look Development, Photo-realistic Rendering, Photography, Travel.
Developed and Managed 25+ individual educational products (interactive apps & digital media) from concept to completion and achieved recognition by VP Academic & Provost of the institute for the same.
Made shaders and tools development for Little Big Planet karting.